19,995 research outputs found

    Modelling human control behaviour with a Markov-chain switched bank of control laws

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    A probabilistic model of human control behaviour is described. It assumes that human behaviour can be represented by switching among a number of relatively simple behaviours. The model structure is closely related to the Hidden Markov Models (HMMs) commonly used for speech recognition. An HMM with context-dependent transition functions switching between linear control laws is identified from experimental data. The applicability of the approach is demonstrated in a pitch control task for a simplified helicopter model

    Combining case based reasoning with neural networks

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    This paper presents a neural network based technique for mapping problem situations to problem solutions for Case-Based Reasoning (CBR) applications. Both neural networks and CBR are instance-based learning techniques, although neural nets work with numerical data and CBR systems work with symbolic data. This paper discusses how the application scope of both paradigms could be enhanced by the use of hybrid concepts. To make the use of neural networks possible, the problem's situation and solution features are transformed into continuous features, using techniques similar to CBR's definition of similarity metrics. Radial Basis Function (RBF) neural nets are used to create a multivariable, continuous input-output mapping. As the mapping is continuous, this technique also provides generalisation between cases, replacing the domain specific solution adaptation techniques required by conventional CBR. This continuous representation also allows, as in fuzzy logic, an associated membership measure to be output with each symbolic feature, aiding the prioritisation of various possible solutions. A further advantage is that, as the RBF neurons are only active in a limited area of the input space, the solution can be accompanied by local estimates of accuracy, based on the sufficiency of the cases present in that area as well as the results measured during testing. We describe how the application of this technique could be of benefit to the real world problem of sales advisory systems, among others

    Granular synthesis for display of time-varying probability densities

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    We present a method for displaying time-varying probabilistic information to users using an asynchronous granular synthesis technique. We extend the basic synthesis technique to include distribution over waveform source, spatial position, pitch and time inside waveforms. To enhance the synthesis in interactive contexts, we "quicken" the display by integrating predictions of user behaviour into the sonification. This includes summing the derivatives of the distribution during exploration of static densities, and using Monte-Carlo sampling to predict future user states in nonlinear dynamic systems. These techniques can be used to improve user performance in continuous control systems and in the interactive exploration of high dimensional spaces. This technique provides feedback from users potential goals, and their progress toward achieving them; modulating the feedback with quickening can help shape the users actions toward achieving these goals. We have applied these techniques to a simple nonlinear control problem as well as to the sonification of on-line probabilistic gesture recognition. We are applying these displays to mobile, gestural interfaces, where visual display is often impractical. The granular synthesis approach is theoretically elegant and easily applied in contexts where dynamic probabilistic displays are required

    Nonlinear adaptive control using non-parametric Gaussian Process prior models

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    Nonparametric Gaussian Process prior models, taken from Bayesian statistics methodology are used to implement a nonlinear adaptive control law. The expected value of a quadratic cost function is minimised, without ignoring the variance of the model predictions. This leads to implicit regularisation of the control signal (caution), and excitation of the system. The controller has dual features, since it is both tracking a reference signal and learning a model of the system from observed responses. The general method and its main features are illustrated on a simulation example

    Pointing Without a Pointer

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    We present a method for performing selection tasks based on continuous control of multiple, competing agents who try to determine the user's intentions from their control behaviour without requiring an explicit pointer. The entropy in the selection process decreases in a continuous fashion -- we provide experimental evidence of selection from 500 initial targets. The approach allows adaptation over time to best make use of the multimodal communication channel between the human and the system. This general approach is well suited to mobile and wearable applications, shared displays and security conscious settings

    Haptic dancing: human performance at haptic decoding with a vocabulary

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    The inspiration for this study is the observation that swing dancing involves coordination of actions between two humans that can be accomplished by pure haptic signaling. This study implements a leader-follower dance to be executed between a human and a PHANToM haptic device. The data demonstrates that the participants' understanding of the motion as a random sequence of known moves informs their following, making this vocabulary-based interaction fundamentally different from closed loop pursuit tracking. This robot leader does not respond to the follower's movement other than to display error from a nominal path. This work is the first step in an investigation of the successful haptic coordination between dancers, which will inform a subsequent design of a truly interactive robot leader

    Sonification of probabilistic feedback through granular synthesis

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    We describe a method to improve user feedback, specifically the display of time-varying probabilistic information, through asynchronous granular synthesis. We have applied these techniques to challenging control problems as well as to the sonification of online probabilistic gesture recognition. We're using these displays in mobile, gestural interfaces where visual display is often impractical

    On transient dynamics, off-equilibrium behaviour and identification in blended multiple model structures

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    The use of multiple-model techniques has been reported in a variety of control and signal processing applications. However, several theoretical analyses have recently appeared which outline fundamental limitations of these techniques in certain domains of application. In particular, the identifiability and interpretability of local linear model parameters in transient operating regimes is shown to be limited. Some modifications to the basic paradigm are suggested which overcome a number of problems. As an alternative to parametric identification of blended multiple model structures, nonparametric Gaussian process priors are suggested as a means of providing local models, and the results compared to a multiple-model approach in a Monte Carlo simulation on some simulated vehicle dynamics data

    On the interpretation and identification of dynamic Takagi-Sugenofuzzy models

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    Dynamic Takagi-Sugeno fuzzy models are not always easy to interpret, in particular when they are identified from experimental data. It is shown that there exists a close relationship between dynamic Takagi-Sugeno fuzzy models and dynamic linearization when using affine local model structures, which suggests that a solution to the multiobjective identification problem exists. However, it is also shown that the affine local model structure is a highly sensitive parametrization when applied in transient operating regimes. Due to the multiobjective nature of the identification problem studied here, special considerations must be made during model structure selection, experiment design, and identification in order to meet both objectives. Some guidelines for experiment design are suggested and some robust nonlinear identification algorithms are studied. These include constrained and regularized identification and locally weighted identification. Their usefulness in the present context is illustrated by examples

    Nonparametric identification of linearizations and uncertainty using Gaussian process models – application to robust wheel slip control

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    Gaussian process prior models offer a nonparametric approach to modelling unknown nonlinear systems from experimental data. These are flexible models which automatically adapt their model complexity to the available data, and which give not only mean predictions but also the variance of these predictions. A further advantage is the analytical derivation of derivatives of the model with respect to inputs, with their variance, providing a direct estimate of the locally linearized model with its corresponding parameter variance. We show how this can be used to tune a controller based on the linearized models, taking into account their uncertainty. The approach is applied to a simulated wheel slip control task illustrating controller development based on a nonparametric model of the unknown friction nonlinearity. Local stability and robustness of the controllers are tuned based on the uncertainty of the nonlinear models’ derivatives
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